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Laith Noaman

About Me

As a passionate game designer and developer, my aim is to create impactful high quality experiences. I have a passion for good story telling and giving the player a meaningful experience they won't forget. I have recently developed an enjoyment for Technical art, environmental art and design which i wish to explore further and learn more about. I work well both in team-based environments and independently, and always aim to communicate clearly when in a team.  I strive to learn new things and refine my skills whilst brining a fresh prospective to the project.

HOME

GAME SHOWCASE

Projects

That One Samurai Game (Q4 2020)

Blastov! (Q2 2020)

Scallywags (Q4 2020)

Skills

Skills

Unity

4 years experience working in Unity and C# and can navigate and utilize the engine comfortably. I mainly have experience in physics, implementing audio, VR development, with basic experience in the animation pipeline, and profiling. 

UE4/UE5

1 years experience working with UE4, with a basic understanding of the engine. I have a basic Understanding of Blueprint, Niagara and the Chaos Physics system but still am in the learning phase of utilising this engine. I have also started to explore UE

Task Tracking & Source Control

4 years experience working with Trello & SourceTree as well as other third party variations of these software such as Git Kraken and Clickup.

3D Modelling

1 year experience modelling in Fusion360 and have intermediate knowledge of the program. I have recently started learning Blender and am still very much in the learning stages of using that program

Management &
Organisation

2 years running and managing a business and completing the tasks associated with that endeavour running social media pages, ordering materials, machine maintenance, dispatching orders, communicating with customers and 3D modelling. 

CONTACT
Contact Me
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